Factory life
A simulator experience about an electronics factory.
Examples of gameplay mechanics I implemented
Production Line
The production line is the core mechanic of the game. The player operates a production line with three types of workstations: assembly, inspection, and packing.
– At the assembly station, the player assembles electronic devices from individual parts.
– At the inspection station, the player checks whether the device was assembled correctly and identifies any defects.
– At the packing station, the player packs the device into a box to prepare it for delivery.
Shop | Shelves
The player interacts with a computer terminal to place orders for component deliveries needed in future assembly processes.
Components ordered by the player are stored on shelves, ready to be used later in the assembly process.